

Use what is already working!ĭon’t spread out efforts on useless stuff that takes up your time but never brings results.Īnd you know it already – you’ve seen the proof before. Like Tony Robbins once said “Become the best by modeling the best”.įind out what the best developers do and mimic their techniques, use their secrets and tricks and you will become successful.ĭon’t try to re-invent the wheel.
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What if they disapproved of it? I have read tons of horror stories about developers failing because Apple did not accept their game or delayed approval for months. This week of waiting was the most frustrating time for me, it felt like time itself stopped… I got so nervous my hands even shook. The approval process from apple took about a week. In about 2 months of sleepless nights my game was finally ready. Since I had no one to help and guide me – I guess I spent 3 times longer than average creating it than I actually needed to. Getting a developer account with Apple was pretty easy, so I went ahead and opened it and started the development. I found out that these kind of games are very popular among people and I figured out it is pretty easy to make it – you simply need several images properly cut into layers and a little bit of coding. My first game was supposed to be the simple “Hidden object” game –you know where you tap the screen to find the hidden objects. So finally after reading all this crap my head was ready to explode and I decided to take action. Most samples were outdated and never worked for me. Things change so fast and these printed books can’t even catch up. Once iPod was released, next year iPhone, then iPhone3GS, then iPad, then iPhone4, iPad2, iPhone 4S, iPhone 5… the list goes on and on. Then you need to distribute it throughout the country to local shops etc. You know it is a long process after you write a book, it goes to the publisher, stays in editing for weeks, then the printing office keeps delaying it again and again.

In the Apps Store where small guys like you and me achieved immense success by creating simple but great applications or games!ĭid you know that guys from the Top Applications part of the App Store are selling over 35,000 copies a day!Īfter I tried to implement the knowledge I was totally disappointed – most of the printed books turned out to be completely outdated.

Over and over again I have been reading the blogs and reports about the Gold Rush To be honest, I am a big fan of the iPhone, so I did not even consider the idea of creating games for anything else but the iPhone or iPad.īut I was missing the main thing – I had no team and no programming skills at all.Įven worse – I did not even have a technical education! I was thinking my game over and over again and again during the sleepless nights, imagining the characters and heroes, levels, gameplay tricks… etc. Since childhood, I always had a dream to make it big. The only thing I had was a great desire to create the game of my dreams. I had no programming skills, no team and no money. It looks like I am raking in money now, but the truth is that it was not always like that! Just 6 months ago I was completely struggling.
